Moreover, she is so overtly and obviously overpowered, that any team that doesn't ban her in the first phase is basically throwing down the gauntlet to both their in-game opponent and IceFrog himself. Even if you are not emotionally invested in a particular series, you are going to root against Broodmother if she is picked, already making the game more exciting. We feel like most professional players are annoyed by Broodmother, but does it make the tournament worse or makes it less enjoyable to watch for the viewers? We don't think so. The only way to deal with her is to ban her. She is just flat-out broken, regardless of who pilots her or when you pick her. Not in a "last pick" type of way, not in a cheesy way, and not in a "you need a god-tier player to execute" type of way. Broodmother - wake me up at half-past seven (9 games, 77.78% win rate, 57 bans)īroodmother is overpowered. On the other hand, if you do manage to force a long fight with Razor, mainly through initiating yourself or forcing the enemy to go on your tankiest hero, it is really hard to lose it. Static Link requires a considerable amount of time to start becoming a factor and in some games you simply don’t get long fights. There are some issues with Razor’s playstyle, with the most obvious one being that he needs time to ramp up at the start of the fight. We don’t know what TA or DK do with close to no damage. He can dominate his lane and he can win lanes against some popular mids in a pretty pacifistic, but incredibly effective fashion. He has strong late game progression, simply because moving and attacking at the same time is a pretty powerful mechanic. He is quite flexible, capable of being a position one, position two and position three hero. Razor - a hero we can’t get enough of (6 games, 66.6% win rate)Īnother “boring” hero that keeps on getting overlooked by the majority of the players and we have absolutely no understanding why. But it doesn’t look like it is worth it and this tempo hero simply falls off too much by the midgame, even with a decent enough start. He is certainly flexible and can certainly mess with the drafting stage, being played in a second, third and fourth position. Tiny is an even worse support and a pretty terrible core as well. Otherwise, the hero is not a good support. So far, only inherently strong combinations, such as Grimstroke+Warlock or Grimstroke+Shadow Shaman, seem to work. We’ve talked about Grimstroke at length when discussing the qualifiers and pointed out how and why the hero isn’t a particularly great fit right now. Going forward, we certainly expect less of them, but then again, we definitely expected less of Grimstroke during the LAN part of the tournament. These heroes are not in the top10 of the most contest heroes of the tournament, but they are still picked fairly regularly. Grimstroke and Tiny - just why? (Tiny: 21.05% win rate Grimstroke: 37.5% win rate) Moreover, for the first time in a while the flexibility DK is picked for feels less like duct tape attempting to salvage some incoherent mess of a draft and more of a conscious and thought through decision. While his DPS is rarely comparable to the DPS of actual carry heroes, he is still a character the enemy team can’t ignore, especially in his Black form: the slow becomes too strong.Īll in all, we expect the hero to continue being an important part of the current meta. He has one of the strongest Aghanim’s Scepter upgrades, some pretty powerful talents and decent stat growth. DK isn’t exceptional in any of these aspects, but he is the only hero that combines all of them in a single tanky character.Īnother underrated aspect of the hero is that he is a late game character. The hero suddenly became one of the primary flex heroes, who can take over both the offlane and mid and be the team’s initiator and frontliner, while having considerable push power. Whether you think Dragon Knight is a boring hero largely depends on how you feel about Dragons in general, but it is impossible to deny his presence in the current meta. Dragon Knight - the Anime Factor (21 games, 66.6% win rate)
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